Project Description

A dynamic atlas of the fundamentals of design for motion and interaction.

Responding to the dramatic growth in digital media in recent years, academic institutions around the world are introducing the element of motion into graphic design courses. Motion Design provides design educators, students and professionals currently working in, or desiring to enter, the discipline of design for motion and interaction with a solution-driven roadmap for negotiating the territory. Motion Design also addresses the fact that, as different strands of media converge into one digital form, practitioners must respond with greater interdisciplinary collaboration.

The book describes what the designer must decide before any software is loaded: the fundamentals, process, and methodology. It goes beyond software, to focus on effective solutions, making it both a design resource and an educational reference. Commercial, academic and artistic applications of animated graphics are used to illustrate how the elements of space, time and motion affect the traditional, print-based understanding of graphic form and communication.

This book gives a good overview and provides students and professional designers with the tools to develop optimum solutions in motion design. 
— Novum magazine, Germany

Author, Illustrator & Designer: Matt Woolman
Contributing Author: Jeff Bellantoni
Publisher: RotoVision, SA
First Edition: November 2004
Co-editions: US / Rockport Publishers
ISBN-10: 2880467896

Specifications:
hardcover
228 x 280 mm
160 pages

Click sections below to view complete book:
Introduction
Technology 1: Animation
Section 1: Space
Technology 2: Media
Section 2: Form
Technology 3: Semiotics
Technology 4: Color
Section 3: Time
Technology 5: Preproduction
Section 4: Design Process
Section 5: Professional Profiles
Sources/Index/Acknowledgements